My favorite part about creating 3D models is playing around with the modifiers. I love to add all kinds of unusual effects to the models. Of course not just weird shape modifiers, but ones that can create the model to look very realistic. However I have not enjoyed accidentally missing some small but key components during the tutorials. I would have to go back and listen to the tutorials over again. I prefer working in 3D art MUCH better than 2D art. The first reason is just due to the different feel of the software. Creating 3D art takes less time than 2D art in my opinion. 3D art can have 2D art in it, but 2D art can't have 3D in it. Overall I enjoy creating 3D art over 2D mainly due to 3D being more satisfying of the final result.
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The tutorials that I found most helpful were the ones in the section of 3D Modeling. These cleared up for me questions I had when using the edit poly modifier. It taught me how to use extrude and bevel. Also, I learned how to center my object and edit the dimensions to a specific size and amount. And that's when I just figured about how to use other common modifiers too. Overall, using 3ds Max is really fun and going through these tutorials step by step is slowly improving me and my knowledge of graphic designing software.
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AuthorAaron Lobo Categories
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May 2018
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