A while before I created a blog post similar to this, the simple difference is that this one will talk more about tips to creating the games rather than well... working as a group.
The past week our game design class split up into groups to work together to make board games. As you may know, I was the 2D Artist. I had created:
Heather Huhman, in an article, talks about the gaming career and creating goals. "Succeeding in your job search requires you to start with the end in mind. Your career game plan will focus on the goals you have, and break them down into shorter goals." There are many strategies to help you with tasks, but also for careers and long-term goals. Some of these include:
To summarize...
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Do you need to know how to draw really well to be in the gaming industry?
Well if you're looking into a Game Art & Design career you should at least have interest in learning how to draw or you won't be very successful. You need to be able to communicate your ideas through some form of art. If you want to design games, you'll have to be able to:
So it would be a good route to learn about how to do this. Related fields would be fiction/screenplay writing, interactive & media design, economics, psychology, etc. Art is not completely needed; however, it's usually easier to show and more helpful for others to understand your ideas. You don't have to be the best artist, but knowing the fundamentals will help you grow in the gaming industry. |
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