Over the past weeks, I've been continuing learning how to code in C#. Just in case you don't know, C# is a programming language commonly used in Unity to develop games.
The tutorials I've been watching are really nice in how they take you through the code and explain it; however, I feel as if they do more work for us than helping the viewers to remember key parts. I've been taking lots of notes for each tutorial but the code is still so confusing. For example, I find it difficult to use while and do while loops. Not only do you have variables in it like i, but you also have numbers and other signs such as ++. The order to put it together is quite hard to remember off the top of my head. Although C# may be difficult for me, I still understand some parts of it. I'm good at making "if statements" without any help at all because it's really simple and I know where it is going. I wish that I would be able to learn the code with more of my free interest; however, it feels really forced due to certain due date requirements. If I had more time I would've gone through each tutorial practicing what I've learned a few times, getting creative with it, and then once I truly understand that concept I would move on to the next tutorial. It's a good reminder and practice of how we WILL get hard due dates, especially in this work field. Although it's important to understand how to code, remember that there is competition and speed may be key to victory. We have to use these opportunities to push us to work faster and more efficiently.
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AuthorAaron Lobo Categories
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May 2018
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